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Pixel Art Editor

Paint a small pixel grid and export the result as a crisp PNG.

Paint a small grid deliberately

Pixel art works because each cell is intentional. This editor gives you a 16 by 16 grid, a color picker, and a PNG export so you can sketch tiny icons, sprite ideas, or favicon concepts without opening a large graphics app.

For example, choose a blue color, click a few cells to build a simple 8-bit button shape, then export a 512 by 512 PNG where each painted cell becomes a crisp block. The enlarged canvas keeps the output easy to inspect.

Small by design

This is a mini editor for quick pixel concepts, not a professional sprite suite. There are no layers, onion-skin frames, or tile maps. The drawing is created directly on the page, so experimental icons and rough game assets stay local until you export them. The fixed grid also prevents accidental resizing from changing the blocky pixel-art look. Each click maps cleanly to one cell.

Frequently Asked Questions

How does the pixel art editor work?

It maps pointer clicks to a 16 by 16 canvas grid and fills each selected cell with the current color.

What should I check before using it?

The editor is intentionally tiny; it does not support layers, animation frames, or palette history.

When is this useful?

Use it for tiny icons, game prototypes, favicons, placeholder sprites, and quick pixel-style sketches.

Is this private?

Yes. The drawing stays in your browser until you download it.

Take it further
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